Install on macOS

Reading time: 5 min · Updated: 2026-05-12
There is no macOS build yet. This guide describes the install flow for when it ships; the .dmg does not exist today. The Mac build is waiting on the Apple Developer certificate and there is no date. Windows and Linux are ready on the download page.

Requirements

  • macOS 12 (Monterey) or newer
  • Apple Silicon (M1/M2/M3) or Intel x64
  • 4 GB RAM minimum, 8 GB recommended
  • 500 MB disk space
  • Metal-compatible GPU (all Macs from 2017)

Installation steps

  1. Download the installer: diazatlas.com/download — pick the .dmg for your chip (Apple Silicon or Intel)
  2. Double-click the .dmg file to open
  3. Drag Diaz Editor.app to the Applications folder
  4. Eject the .dmg (right-click → Eject)
  5. Open Applications → Diaz Editor (first time with right-click → Open, otherwise Gatekeeper blocks — see below)

Gatekeeper warning on first launch

macOS shows: "Diaz Editor.app can't be opened because the developer cannot be verified."

This happens because we're not (yet) notarized with Apple. Notarization fee + Developer ID costs $99/yr — coming in roadmap Q3 2026. Until then: 2 workarounds.

Method 1 — right-click (fastest)

  1. In Applications: right-click Diaz Editor
  2. Click Open
  3. Confirm Open in the warning dialog
  4. One-time only — future launches work normally (double-click)

Method 2 — terminal one-liner

For tech-savvy users — remove the quarantine flag in 1 command:

xattr -dr com.apple.quarantine /Applications/Diaz\ Editor.app

After this the app opens normally via double-click.

Diaz Editor is safe: builds are verifiable via public release mirror. Open-source base (Pascal Editor MIT) = transparent.

First launch

First launch shows the trial-activation dialog (same as Windows). Enter email + name + phone. 14-day trial, all features. After that, paste your license key via menu → License.

Troubleshooting

App crashes on startup on Apple Silicon

Possibly wrong build downloaded (Intel build on M1/M2/M3). Check via Finder → right-click Diaz Editor → "Get Info" → "Kind". Should be "Apple Silicon" or "Universal". Re-download if unsure.

Black 3D viewport

macOS uses Metal API instead of WebGPU directly. Macs from 2017+ fully support Metal. Check macOS version (Apple menu → About This Mac) — minimum macOS 12.

App won't start, no message

Open Terminal: open -W /Applications/Diaz\ Editor.app — shows error output. Send output to juan@diazatlas.com. Or check logs at ~/Library/Logs/diaz-editor/main.log.

Uninstall

Drag Diaz Editor.app from Applications to the Trash. License keys + projects remain in ~/Library/Application Support/diaz-editor (delete manually if desired).

What you get for €197

One-time. Lifetime. 3 seats. No subscription.

  • Diaz Editor Pro — lifetime license for your full workday
  • 3 seats — you + your foreman + your work-prep
  • All trades in one tool — building, carpentry, electrical, plumbing, mechanical, solar 4 tools saved
  • DXF export — works with any architect, contractor, or installer Included
  • 1-click PDF export — quote, work-drawing, and BOM in one pack Included
  • DXF + CNC export for the workshop — cut lists, sheet layouts, mill paths Included
  • All future updates — v0.4, v0.5, v0.6... Included
  • Feedback form that reaches the developer directly Included

Built for self-employed tradespeople + small teams (1-10 people). Not for architects or utility-scale engineering — AutoCAD and Aurora are better at those.

Introductory price — goes up at v0.5:

€197 today

Buy the licence — €197 →

Stripe checkout. Instant download after payment.